Same Format and everything else, just use the stock icons instead.
The process is the exact same as the chr_00 process. Now, let's move onto Stock _90 aka the Stock icons. Now, just save it and inject it into the "chr_XX_XX_XX.nut" file. Now, press "save as" and do what you see in the GIF below.Ī new window will come up with your image, edit the settings in it to make it look EXACTLY like the picture below. After that save the image and open it in. If there are odd cut-offs on the "chr_XX" file, then be sure to make cut-offs if there are any. You can see here that I've opened up the "chr_00_Lucario_01.png" file in GIMP and edited it to have a zoom of my Cat Lucario CSP. Select the folder with all the "chr_00.png" files in it and open it in your photo editor Let's start with chr_00 aka the BSP (the picture that appears next to the percent in battle) for this example I'll be using my Cat Lucario picture to create a BSP for this tutorial. I recommend organizing the folder and putting the "chr_XX" words in front of the folders according to what "chr_XX" is inside of them. Zip files that contain all of the textures for the BSPs and Stock Icons. I can, however, provide ones for a few characters you were interested in. Resource downloads You want to download the following. I individually recolored every single Smash 4 stock icon so it used colors I have from Perler which took a very long time, so I'm not going to provide a template for every one.
In this tutorial I'll show you how to create these the easy way. Such as using AMD Compress and DDS2PNG.bat and reversing colors. So normally to create BSPs and Stock icons for your mod takes a lot of unrequired steps.